Maximilian Schecklmann
Game Director & Software Engineer
Bavaria based cross platform programmer that specializes in systems & project management
September 7, 2023
Switch to Godot
After seven years of Unity Development I switched to Godot to specialize on a timeless and license free engine.
February 1, 2024
Full Time ArchiVis for PURE
Entered PURE’s software division as full stack developer, working on frontend, backend, web, desktop and server development.
October 1, 2025
Audentes Fortuna Iuvat
Started work on first prototype of Warlords full time, founded a studio near Regensburg and went on the hunt for talent in Bavaria.
Q3, 2026
Release of ‘Warlords’
In the third quarter of 2026 we plan on delivering the first publicly available version of our current production to the market.